Spirit item · 6,400 souls
Refresher is a 6,400-soul spirit item with one job: its active resets the cooldowns of all your abilities and restores their charges. It’s a late-game item for heroes whose ultimate or combo wins fights.
What Refresher does#
| Category | Spirit · Tier 4 |
|---|---|
| Cost | 6,400 souls |
| Active | Resets all ability cooldowns and charges |
| Cast delay | 0.6 s |
| Cooldown | 300 s |
Shop version. Numbers come from the in-game item and deadlock.wiki, checked 31 Oct 2026; the in-game tooltip is always the final word after a patch.
When to buy Refresher#
- Your ultimate decides team fights and a second cast would end them.
- Late game, when you already have your core stats.
- You play a hero with long cooldowns that matter more than raw stats.
When to skip it#
- Your abilities have short cooldowns anyway.
- You still need survivability — Refresher gives no stats.
What it doesn’t do#
- It gives no passive stats (its resist bonuses were removed in May 2025).
- The 300-second cooldown means roughly one use per big fight.
Items that pair with it#
Recent changes#
- Cost 6,000 → 6,400; cooldown 260 s → 300 s; bullet and spirit resist removed.
FAQ#
Does Refresher reset item cooldowns?
Its active resets your abilities’ cooldowns and charges; the wiki describes it as resetting abilities, not items.
Can I be interrupted while using Refresher?
The wiki notes that being interrupted during the 0.6 s delay doesn’t stop the reset.
More item guides#
Every item, filterable by category and price, is in the full item list. How the shop works is in items explained.












