Deadman Danny’s main threat#

Deadman Danny is a skirmisher: fights on the move, trading damage in and out of combat.
The kit is hybrid-leaning, so a mix of bullet and spirit defence do the most to blunt it.
Abilities to play around#
Ability 1
Strix Salvo
Fires a line of spirit missiles that lodge in the ground and explode after a delay or when an enemy is detected. A charged shot on a marked enemy consumes the mark for bonus damage and a slow.
Play around it Mobility — it’s also the escape. Don’t chase it into their team; force it out first, then commit. Slowing Hex shuts down many movement abilities.
Play around it Slows — Enduring Speed and Debuff Reducer help you walk out of it.
Ability 2
Chimera Mk1
A jetpack flight that builds heat; overheating turns it into a dive that explodes on impact and launches nearby enemies.
Play around it Disable or displacement — this is what starts kills. Track its cooldown and punish the window after it’s used; Debuff Reducer shortens it, and Unstoppable or Indomitable answer the biggest ones.
Play around it Mobility — it’s also the escape. Don’t chase it into their team; force it out first, then commit. Slowing Hex shuts down many movement abilities.
Ability 3
Jettison Fuel
Sprays fuel that deals weapon damage over time and lowers bullet resist, then a backblast deals spirit damage and knocks Danny backward.
Play around it Disable or displacement — this is what starts kills. Track its cooldown and punish the window after it’s used; Debuff Reducer shortens it, and Unstoppable or Indomitable answer the biggest ones.
Ultimate
Close The Deal
Grabs an enemy, flies them up and slams them down, dealing damage during the fall and on impact; more damage against enemies below half health.
Play around it Disable or displacement — this is what starts kills. Track its cooldown and punish the window after it’s used; Debuff Reducer shortens it, and Unstoppable or Indomitable answer the biggest ones.
Play around it Healing or sustain — buy healing reduction (Healbane, Toxic Bullets or Decay) so it’s worth less, and focus burst damage rather than chip damage.
Counter items, with reasons#
Specific answers to this kit

Cold Front
Spirit · 1,600 souls
Cold effects (Cold Front, Arctic Blast, Kelvin's Frost Grenade) reduce Danny's jetpack heat.

Arctic Blast
Spirit · 6,400 souls
Cold effects (Cold Front, Arctic Blast, Kelvin's Frost Grenade) reduce Danny's jetpack heat.


General answers
General answers are our editorial reading of the kit. Counter items only help if you’re the one being hit — buy for the threat you actually face.
How to beat Deadman Danny#
- Cold effects (Cold Front, Arctic Blast, Kelvin's Frost Grenade) reduce Danny's jetpack heat.
- Slowing Hex prevents the early dive.
- Metal Skin blocks the weapon-damage part of Jettison Fuel.
Mistakes to avoid
- Chasing them through their own team.
- Losing track of their escape cooldown.
Want to see the hero from the other side? Read the Deadman Danny guide, or open the counter-pick helper to plan against a whole enemy team.










