At a glance#

Role (our classification)
- Skirmisher — Fights on the move, trading damage in and out of combat.
Damage
- Hybrid-leaning kit
Weapon
- Chimera Peace Bringer (charged-shot rocket launcher; charged shots splash)
Released
- 13 Oct 2026
A daring and explosive Hero with a rocket launcher and a rocket jetpack.
Deadman Danny’s abilities explained#
Deadman Danny has three regular abilities and an ultimate. Ability names and behaviour below were checked on 27 Oct 2026; numbers are left out on purpose because they change with almost every patch — the in-game tooltip shows the current values.
Ability 1
Strix Salvo
Fires a line of spirit missiles that lodge in the ground and explode after a delay or when an enemy is detected. A charged shot on a marked enemy consumes the mark for bonus damage and a slow.
Ability 2
Chimera Mk1
A jetpack flight that builds heat; overheating turns it into a dive that explodes on impact and launches nearby enemies.
Ability 3
Jettison Fuel
Sprays fuel that deals weapon damage over time and lowers bullet resist, then a backblast deals spirit damage and knocks Danny backward.
Ultimate
Close The Deal
Grabs an enemy, flies them up and slams them down, dealing damage during the fall and on impact; more damage against enemies below half health.
How to play Deadman Danny#
Keep fights mobile — hit, reposition, hit again. Your kit rewards picking the moment to commit, not standing in one place.

Tips from the current kit
- Mark enemies with Strix Salvo, then consume the mark with a charged shot.
- Jettison Fuel vents jetpack heat as well as dealing damage.
- Heat vents faster on the ground — land between flights.
- Use Close The Deal to finish wounded targets.
Build framework#
A starting framework, not a tested build
This section explains what kind of items Deadman Danny’s kit rewards, built from how the abilities work. It isn’t a win-rate-tested build. For community builds with current stats, open the in-game Build Browser and filter by hero, then check our items explainer to understand why each item is there.
Hybrid lean. The kit mixes weapon and spirit damage, so builds lean whichever way your abilities and the game call for — often spirit items for the abilities you level first, then weapon items as the gun takes over.
| Stage | What to look for |
|---|---|
| Laning | Cheap 800-soul items that help you trade and sustain in lane, plus one that boosts your main damage source. |
| Mid game | Your first 3,200-soul item is usually the biggest single jump in power — buy toward the one that makes your best ability or your gun stronger. |
| Late game | Fill slots with 6,400-soul items, and swap cheap starters for upgrades. Leave room for an answer to what the enemy is doing. |
| Defence | Match the enemy’s damage: shields and resistance against whichever type is hurting you most. |
Items that fit a hybrid kit








Defensive options
Items opponents commonly use against Deadman Danny — expect to see them, and plan around them:
Ability points#
Ability unlocks come from levelling up; ability points then buy upgrade tiers. A sensible default for Deadman Danny:
- Unlock the ability that helps you farm or trade in lane first — for most players that’s Strix Salvo or the ability you can hit most reliably.
- Unlock all three regular abilities early so you have every tool in the first fights.
- Unlock Close The Deal as soon as it’s available.
- Put upgrade points into the ability you use most, then into whichever upgrade tier changes how an ability works (tier 3 upgrades often do).
General guidance; upgrade tiers and costs are shown in game.
Playing against Deadman Danny#
- Cold effects (Cold Front, Arctic Blast, Kelvin's Frost Grenade) reduce Danny's jetpack heat.
- Slowing Hex prevents the early dive.
- Metal Skin blocks the weapon-damage part of Jettison Fuel.
The full breakdown — abilities to play around, counter items with reasons and mistakes to avoid — is in how to counter Deadman Danny.
Recent changes#
| Date | Change |
|---|---|
| 30 Oct 2026 | Chimera Mk1 jetpack can’t be used while cursed and is affected more by slows in the air; fixes to Close the Deal. |
| 14 Oct 2026 | Base health 680→730; Strix Salvo cooldown 30s→25s; Close The Deal low-health bonus +50%→+75%. |
Every update that touches heroes is summarised in patch notes explained and the patch impact tracker.













