Closed beta · invite-only Release date: not announced Roster: 44 heroes Ranked Beta Season 1 ends 5 Nov 2026 Checked · details

Map · Reference

Deadlock Spawn Timers

Every map timer in one reference table, with notes on what’s still being confirmed.

Checked27 Oct 2026 By the Simlocks editors Updated 1 min readTime-sensitive
Official minimap with every neutral camp marked

Timer reference table#

Provisional timings

Some timings may have shifted with the City Never Sleeps rework. Use them as a guide and confirm in game.

Map timers
WhatFirst appearsRespawns
Easy neutral camps2:001:25 after full clear
Healing snacks2:303:00 after pickup
Soul Well (spawn room)2:30–3:00Continuous
Crates and breakables3:003:00 after broken (tunnels 5:00)
Medium neutral camps5:004:50 after clear
Powerups and bridge buffs5:00Every 5 minutes
Hard neutral camps8:005:35 after clear
Sinner’s Sacrifices8:005:00 after full clear
Soul Urn10:00Alternates sides
Unstable Rift≈11:00 ± 17 ± 1 min after it ends
Guardian resistances removed12:00—
Walker resistances removed18:00—
Troopers every 25 s (from 30 s)20:00—
Troopers every 20 s, +50% health35:00—

Neutral camps#

Camps pay haunted souls to every player who damaged them in the last five seconds, so two players clearing together both get paid. Easy camps come first; medium and hard camps pay more and arrive later.

Sinner’s Sacrifices#

From 8:00, Sinner’s Sacrifice machines give souls and permanent stat buffs. Chinatown’s Bell Tower has three — but hitting things at the top rings the bell and alerts the whole map.

The Unstable Rift#

A king-of-the-hill event on York or Greenwich. There’s a visual warning, a global announcement 40 seconds later, and the contest begins 20 seconds after that. Holding the zone pays a large team soul reward and summons Rift Troopers; it can’t complete while an enemy is inside.

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