Infernus’s main threat#

Infernus is a skirmisher: fights on the move, trading damage in and out of combat.
The kit is spirit-leaning, so spirit resistance and spirit shields do the most to blunt it.
Abilities to play around#
Ability 1
Napalm
Spews an incendiary mixture that deals spirit damage, slows targets and coats them in napalm. Coated targets take extra damage and have reduced healing.
Play around it Healing or sustain — buy healing reduction (Healbane, Toxic Bullets or Decay) so it’s worth less, and focus burst damage rather than chip damage.
Play around it Slows — Enduring Speed and Debuff Reducer help you walk out of it.
Ability 2
Flame Dash
Dashes forward with slow resistance while leaving a burning trail that deals spirit damage over time. Holding forward carries Infernus farther.
Play around it Mobility — it’s also the escape. Don’t chase it into their team; force it out first, then commit. Slowing Hex shuts down many movement abilities.
Play around it Slows — Enduring Speed and Debuff Reducer help you walk out of it.
Ability 3
Afterburn
Weapon hits build up a burn that deals spirit damage over time. Ability casts refresh the burn, and weapon hits extend it.
Play around it Respect its range and cooldown; fight when it’s been used.
Ultimate
Concussive Combustion
Turns Infernus into a living bomb that, after a short delay, deals spirit damage and stuns nearby enemies. Once cast, it cannot be interrupted.
Play around it Disable or displacement — this is what starts kills. Track its cooldown and punish the window after it’s used; Debuff Reducer shortens it, and Unstoppable or Indomitable answer the biggest ones.
Counter items, with reasons#
Specific answers to this kit

Dispel Magic
Vitality · 3,200 souls
Dispel Magic can remove Flame Dash's trail damage and Infernus's burns.



General answers
General answers are our editorial reading of the kit. Counter items only help if you’re the one being hit — buy for the threat you actually face.
How to beat Infernus#
- Dispel Magic can remove Flame Dash's trail damage and Infernus's burns.
- Slowing Hex disables Flame Dash.
- Indomitable prevents Concussive Combustion's disable.
- Unstoppable suppresses Concussive Combustion's crowd control.
Mistakes to avoid
- Chasing them through their own team.
- Losing track of their escape cooldown.
Want to see the hero from the other side? Read the Infernus guide, or open the counter-pick helper to plan against a whole enemy team.










