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Hero guide · Mage

Seven Guide

Seven is a mage with a spirit-leaning kit. Abilities, build framework, tips and recent changes, checked against the current patch.

Role
Mage
Damage
Spirit
Weapon
Cold Calculus
Released
24 Apr 2024
Checked27 Oct 2026 By the Simlocks editors Updated 4 min read

At a glance#

Seven, Deadlock hero

Role (our classification)

  • Mage — Deals heavy spirit damage with abilities rather than the gun.

Damage

  • Spirit-leaning kit

Weapon

  • Cold Calculus

Released

  • 24 Apr 2024

Seven is a megalomaniac scientist who uses a wide array of electric attacks to take control of the battlefield.

Seven’s abilities explained#

Seven has three regular abilities and an ultimate. Ability names and behaviour below were checked on 27 Oct 2026; numbers are left out on purpose because they change with almost every patch — the in-game tooltip shows the current values.

Lightning Ball ability icon

Ability 1

Lightning Ball

Fires a ball of lightning in a straight line that damages everything in its radius; it slows down when damaging enemies and stops on hitting the world.

Static Charge ability icon

Ability 2

Static Charge

Charges an enemy hero; after a short delay it stuns and damages enemies around them.

Power Surge ability icon

Ability 3

Power Surge

Gives his weapon a shock that procs on the target and bounces to nearby enemies.

Storm Cloud ability icon

Ultimate

Storm Cloud

Channels an expanding storm cloud that damages enemies in line of sight inside it. While channelling he can call a lightning strike that knocks enemies away.

How to play Seven#

Your damage comes in bursts tied to cooldowns, so fight when your abilities are ready and back off when they aren't. Cooldown and spirit items scale your whole kit.

Seven hero background art
Seven key art

Tips from the current kit

  • Deny areas with Lightning Balls.
  • Use Power Surge to punish enemies who stand close together.
  • Apply Static Charge, then follow with Storm Cloud.
  • Storm Cloud doesn't hit enemies out of line of sight — position for it.

Build framework#

A starting framework, not a tested build

This section explains what kind of items Seven’s kit rewards, built from how the abilities work. It isn’t a win-rate-tested build. For community builds with current stats, open the in-game Build Browser and filter by hero, then check our items explainer to understand why each item is there.

Spirit lean. Most of the kit's damage is spirit damage from abilities, so spirit power, cooldown reduction and duration usually do the most for it.

Seven build framework · 27 Oct 2026
StageWhat to look for
LaningCheap 800-soul items that help you trade and sustain in lane, plus one that boosts your main damage source.
Mid gameYour first 3,200-soul item is usually the biggest single jump in power — buy toward the one that makes your best ability or your gun stronger.
Late gameFill slots with 6,400-soul items, and swap cheap starters for upgrades. Leave room for an answer to what the enemy is doing.
DefenceMatch the enemy’s damage: shields and resistance against whichever type is hurting you most.

Items that fit a spirit kit

Defensive options

Items opponents commonly use against Seven — expect to see them, and plan around them:

Ability points#

Ability unlocks come from levelling up; ability points then buy upgrade tiers. A sensible default for Seven:

  1. Unlock the ability that helps you farm or trade in lane first — for most players that’s Lightning Ball or the ability you can hit most reliably.
  2. Unlock all three regular abilities early so you have every tool in the first fights.
  3. Unlock Storm Cloud as soon as it’s available.
  4. Put upgrade points into the ability you use most, then into whichever upgrade tier changes how an ability works (tier 3 upgrades often do).

General guidance; upgrade tiers and costs are shown in game.

Playing against Seven#

  • Knockdown is a strong answer to Storm Cloud.
  • Break line of sight to avoid Storm Cloud damage.
  • Dispel Magic removes Lightning Ball, Static Charge and Power Surge effects.
  • Indomitable prevents Static Charge's stun.

The full breakdown — abilities to play around, counter items with reasons and mistakes to avoid — is in how to counter Seven.

Recent changes#

Recent Seven changes
DateChange
12 Aug 2026Lightning Ball T3 radius +1.5m→+1.75m.

Every update that touches heroes is summarised in patch notes explained and the patch impact tracker.

FAQ#

What does Seven’s ultimate do?
Storm Cloud: Channels an expanding storm cloud that damages enemies in line of sight inside it. While channelling he can call a lightning strike that knocks enemies away.
What weapon does Seven use?
Cold Calculus.
When was Seven added to Deadlock?
24 Apr 2024.
Is Seven a spirit hero?
Mostly — the kit leans spirit. Most of the kit's damage is spirit damage from abilities, so spirit power, cooldown reduction and duration usually do the most for it.
How do you counter Seven?
See how to counter Seven for abilities to play around and the items that answer them.
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