Dynamo’s main threat#

Dynamo is a support: keeps allies alive and makes them stronger, while still contributing damage.
The kit is spirit-leaning, so spirit resistance and spirit shields do the most to blunt it.
Abilities to play around#
Ability 1
Kinetic Pulse
Sends an energy pulse along the ground that deals spirit damage and knocks enemies airborne. It can travel up and down most stairs and ramps.
Play around it Disable or displacement — this is what starts kills. Track its cooldown and punish the window after it’s used; Debuff Reducer shortens it, and Unstoppable or Indomitable answer the biggest ones.
Ability 2
Quantum Entanglement
Teleports Dynamo to a target location while briefly making him untargetable, and restores stamina. Alternate casting brings nearby allies along.
Play around it Healing or sustain — buy healing reduction (Healbane, Toxic Bullets or Decay) so it’s worth less, and focus burst damage rather than chip damage.
Play around it Mobility — it’s also the escape. Don’t chase it into their team; force it out first, then commit. Slowing Hex shuts down many movement abilities.
Ability 3
Rejuvenating Aurora
Channels a healing aura that restores health over time to Dynamo and nearby allies. Dashing and melee attacks do not break the channel.
Play around it Healing or sustain — buy healing reduction (Healbane, Toxic Bullets or Decay) so it’s worth less, and focus burst damage rather than chip damage.
Play around it Mobility — it’s also the escape. Don’t chase it into their team; force it out first, then commit. Slowing Hex shuts down many movement abilities.
Ultimate
Singularity
Creates a singularity in Dynamo's hands that deals spirit damage over time, stuns enemies, and pulls nearby enemies inward.
Play around it Disable or displacement — this is what starts kills. Track its cooldown and punish the window after it’s used; Debuff Reducer shortens it, and Unstoppable or Indomitable answer the biggest ones.
Counter items, with reasons#
Specific answers to this kit
General answers
General answers are our editorial reading of the kit. Counter items only help if you’re the one being hit — buy for the threat you actually face.
How to beat Dynamo#
- Unstoppable protects against Kinetic Pulse displacement.
- Debuff Resist lowers Kinetic Pulse's knock-up height.
- Enemies can double-jump over Kinetic Pulse.
- Slowing Hex disables Quantum Entanglement.
Mistakes to avoid
- Ignoring them — an untouched support makes every enemy harder to kill.
- Fighting long, drawn-out battles against their healing.
Want to see the hero from the other side? Read the Dynamo guide, or open the counter-pick helper to plan against a whole enemy team.









